Is this correct to use image fill

You’re adding something to the scenegraph in an async operation – you must make sure that there’s a complete promise chain returned to the menu handler in order to make changes to the scenegraph. If not, XD locks it down immediately after invoking your plugin.

module.exports = {
    commands: {
        someCommand: function(selection) {
            return new Promise((resolve, reject) => {
                // you can make changes as long as this promises is neither resolved nor rejected
                // once resolved, the scenegraph becomes locked to changes from code
                // if rejected, changes to the scenegraph will be undone completely
            });
        }
    }
};
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