# Hi, Im Scott, Technical Artist from London UK

**URL:** <https://forums.creativeclouddeveloper.com/t/hi-im-scott-technical-artist-from-london-uk/2921>\
**Category:** Introductions\
**Created:** [May 9, 2021, 4:36pm UTC](https://forums.creativeclouddeveloper.com/t/hi-im-scott-technical-artist-from-london-uk/2921 "2021-05-09T16:36:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![ScottW](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.creativeclouddeveloper.com/scottw/32/2051_2.png) [@ScottW](https://forums.creativeclouddeveloper.com/u/ScottW)\
**Post date:** [May 9, 2021, 4:36pm UTC](https://forums.creativeclouddeveloper.com/t/hi-im-scott-technical-artist-from-london-uk/2921/1 "2021-05-09T16:36:32Z")

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Hi there!  
I’m Scott, I’m a Technical Artist in the video game industry, have been for just under 5 years now. I’ve been looking at photoshop tooling for the past couple of years, improving workflows for artists by writing small one-off scripts but I hadn’t really dived deep into it until a few months ago when I made my first production-ready tool/panel for exporting UI.  
Since then I realized that Photoshop (Or Adobe in general) tooling, in the games industry, is quite lacking, (might just be my workplace ) and is an area I can see myself getting more into.

I’ve met with a few struggles with CEP & Extendscript, to be honest. But after trying out UXP I’m super excited to see where it goes and I’m already starting to plan out how to update my own tooling.

See you around! 😃

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**Author:** ![kerrishotts](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.creativeclouddeveloper.com/kerrishotts/32/8_2.png) [@kerrishotts](https://forums.creativeclouddeveloper.com/u/kerrishotts)\
**Post date:** [May 10, 2021, 3:53pm UTC](https://forums.creativeclouddeveloper.com/t/hi-im-scott-technical-artist-from-london-uk/2921/2 "2021-05-10T15:53:34Z")

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Hi Scott! Welcome to the forums! Happy to have you here 🙂
