HTML Canvas API - research

second this. I do not understand what is the problem to allow this, when it was readily available in CEP. Like 4 years of UXP development, and we still do not have basic features, available in any browser.

I just found this topic and I have a question / feedback about the Canvas API, I posted a new topic here:

Let me know what you think about that in that new topic :pray:

1 Like

WebGl would be even more useful, because canvas API from web is pretty slow if we want to draw many objects (while WebGl could use GPU acceleration)

Apparently due to resource savings, the CSS property “opacity” still hasn’t been added. And as for WebGL - that’s from a fantasy world with unicorns

WebGL is supported in webview though, it is enough :slight_smile: