# UXP and WebSockets

**URL:** <https://forums.creativeclouddeveloper.com/t/uxp-and-websockets/12218>\
**Category:** Developers Live Q&A\
**Tags:** uxp\
**Created:** [September 29, 2026, 4:11pm UTC](https://forums.creativeclouddeveloper.com/t/uxp-and-websockets/12218 "2026-09-29T16:11:45Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Legion](https://avatars.discourse-cdn.com/v4/letter/l/838e76/32.png) [@Legion](https://forums.creativeclouddeveloper.com/u/Legion)\
**Post date:** [September 29, 2026, 4:11pm UTC](https://forums.creativeclouddeveloper.com/t/uxp-and-websockets/12218/1 "2026-09-29T16:11:45Z")

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For After Effects UXP, will plugins be able to maintain a persistent ws://localhost or ws://127.0.0.1 WebSocket connection to a C++ plugin on both macOS and Windows, including while the panel is hidden? Will localhost WebSockets require TLS or any special permissions?

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**Author:** ![justin2taylor](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.creativeclouddeveloper.com/justin2taylor/32/2031_2.png) [@justin2taylor](https://forums.creativeclouddeveloper.com/u/justin2taylor)\
**Post date:** [September 29, 2026, 5:00pm UTC](https://forums.creativeclouddeveloper.com/t/uxp-and-websockets/12218/2 "2026-09-29T17:00:41Z")

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You can use WebSocket client in UXP today.

You’ll need a UXP Hybrid Plugin if your plugin needs to run a WebSocket server.
