# Will Adobe XD run ok if I have 3 different versions of the same plugin installed?

**URL:** <https://forums.creativeclouddeveloper.com/t/will-adobe-xd-run-ok-if-i-have-3-different-versions-of-the-same-plugin-installed/3437>\
**Category:** Adobe XD\
**Created:** [August 3, 2021, 7:03pm UTC](https://forums.creativeclouddeveloper.com/t/will-adobe-xd-run-ok-if-i-have-3-different-versions-of-the-same-plugin-installed/3437 "2021-08-03T19:03:16Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![Velara](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.creativeclouddeveloper.com/velara/32/1278_2.png) [@Velara](https://forums.creativeclouddeveloper.com/u/Velara)\
**Post date:** [August 3, 2021, 7:03pm UTC](https://forums.creativeclouddeveloper.com/t/will-adobe-xd-run-ok-if-i-have-3-different-versions-of-the-same-plugin-installed/3437/1 "2021-08-03T19:03:16Z")

</div>

In my Adobe XD plugin list I have my own plugin installed through the plugin market place. Then I use UXP Dev tool to load in the development version.

If after I package my xdx and I’d like to check it works correctly, I can double click it and install it.

Is this OK to do to test the plugin was packaged correctly? Should I uninstall anything beforehand or does XD manage all of these use cases simultaneously?

---

<div class="post-metadata">

**Author:** ![Velara](https://sea1.discourse-cdn.com/flex015/user_avatar/forums.creativeclouddeveloper.com/velara/32/1278_2.png) [@Velara](https://forums.creativeclouddeveloper.com/u/Velara)\
**Post date:** [August 3, 2021, 7:12pm UTC](https://forums.creativeclouddeveloper.com/t/will-adobe-xd-run-ok-if-i-have-3-different-versions-of-the-same-plugin-installed/3437/2 "2021-08-03T19:12:29Z")

</div>

I guess my question is how to test the release build in the new UXP dev tools workflow (my past testing was a different process).

I have both local development, plugin manager and local production installed now and I see two listing of my plugin in the plugins menu. I don’t see a difference between them.

I was going to unload using UXP devtools but that option is not available.

**Update:**  
I’ve disabled the install from the plugin manager, made sure UXP did not have a version loaded and double clicked to install my local release build. Seems to work.
