Hello jz530, I am having trouble getting the whole interactions thing to work.
let interactions = require(‘interactions’);
let allInteractions = interactions.allInteractions;
trace(allInteractions.length
);
trace(${allInteractions.length}
); //returns 0 even though I do have interactions in my artboard.
trace(incomingInteractions ${xdNode.incomingInteractions}
); //incomingInteractions is null
trace(triggeredInteractions ${JSON.stringify(xdNode.triggeredInteractions)}
); // triggeredInteractions is null also.
all these return null or 0 (in case it is a list) I can’t seem to find a way to get those interactions from an SceneNode, and I am sure they do have them bc of two things:
- I set them up in xd, and I verified they worked on the preview.
- I know the scenenode is the one I am trying to get the interactions from bc it’s children change depending on the component’s actual state when I run the plugin.
Your help will be greatly appreciated.