Yes, we do plan to support hybrid plugins in Premiere Pro. It’s unlikely that support will be fully implemented in our initial official release, but it remains a top request, therefore a top priority.
Have you tried? Download the UXP 2022 SDK for hybrids from PS developer downloads, adjust the hello world example to specify PR in the manifest. Try whether the manifest type 6 is accepted at all, that’s the breaking point.
If it works, that 2022 UXP SDK won’t give you access to the PR native API (along that “fully implemented”), but at least it provides a way to access the main thread. Anything beyond is a matter of C++ skills and non-hybrid SDK quality, e.g. it took me few days to get going in InDesign without any fancy bridging API, so to me InDesign is also as covered, not just PS.
I’ve been able to use hybrid C++ add-ons in PPro Beta for a while, and it works quite well. However, they do NOT seem to be supported in the current release of PPro (25.6.3) as of this reply.
@bbb_999 I know release dates are not given out, but do you think there is a possibility that C++ hybrid support will be in PPro release by Summer of ‘26?