I’ve seen this before, but just saw it again: if my plugin mistakenly recurses infinitely (a “change all occurrences” gone wrong ), XD will crash immediately.
Shouldn’t the JS stack be managed like any good interpreter and a standard runtime error be issued?
could you share a small snippet of code that demonstrates this behavior?
Sure, an out-of-control “Change all occurrences” produced this:
const isTextNode = node => isTextNode(node)
and I called it. Boom.
Seems to be crashing at the 512’th recursion depth, a not-unexpected number.
This was called from documentStateChanged
in a panel plugin.
XD 24 Crash log.txt.zip (36.7 KB)