Hello fellas!
I’m quite new to Adobe Plugin development. What I’m trying to achieve is:
I have a UXP Plugin & and a C++ SDK. These are working fine standalone. Now, while I’m trying to make these work together not standalone!
What I tried so far: Modifying the UXP plugin to call Premiere Pro’s importFiles
API with the custom importer’s match name, which triggers the C++ plugin’s file creation and import workflow.
UXP Plugin: Shows a dialog where user can enter a few values which will be used later.
C++ SDK: It’s basically a custom importer which imports a placeholder PNG file into the bin.
Anyone has any clue how can I achieve this?